



You'll travel across various colonies in various states of disrepair, unlocking the secrets of the mysterious Halcyon Board that controls everything. Roaming deserters and marauders, hungry alien monsters, and worker droids gone haywire. Indentured servitude has been religiousized, almost, as each colony you visit is besieged by various problems. The opening is as hilarious as it is disorienting. As a member of one of the hitherto lost colony ships, The Hope, you're unceremoniously revived out of hibernation by what can only be described as a mad scientist, then dropped out of space on the surface of a colorful alien world. Set a few hundred years in the future, several corporations banded together and purchased the Halcyon solar system, shipping huge colony ships across the galaxy to reach it. There's been a slight void in the market for an RPG on this level where your choices truly matter, and Obsidian is filling it with confidence and rigor. Bethesda and Bioware, known for games like Skyrim and Mass Effect often feel like they've taken a step back from the very idea of a single-player RPG, urged by shareholders to chase multiplayer cash cows.
